I’m a video game sound designer, with over 200 game credits, ranging from AAA console titles, to indie and mobile games. As a musician, I have also played on, and mixed a number of video game scores, and contributed musical sound design to Episodics, Films, and Advertisements.
I’ve also worked extensively with dialog in my career, managing projects with tens of thousands of assets, being localized across the world. I first worked in voice over as an editor, then moved into the recordist’s chair, and eventually, to running the casting and direction for hundreds of projects.
When I am away from my desk, I love being outside, and my field recording work primarily focuses on soundscapes. When I am at a desk, its at Avalanche Studios in Malmö, Sweden, where I am a Senior Sound Designer.