Second Extinction

Role: Principal// Lead Sound Designer

Platforms: PC, Xbox Series

Second Extinction is an upcoming co-op, big map, first person shooter. Its awesome, high action, huge guns, and evil dinosaurs. Sound Design wise, its been a complete blast to work on, from the concept phase, all the way through to ship. I’ve been responsible for setting the audio direction for the project, interfacing with the other team disciplines and leads, and designing and implementing assets along the way.